Player, player movement, camera control

This commit is contained in:
2024-12-07 21:48:47 +01:00
parent 54fe327198
commit 8969435fda
1052 changed files with 166612 additions and 6768 deletions

View File

@@ -0,0 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace KinematicCharacterController
{
public interface IMoverController
{
/// <summary>
/// This is called to let you tell the PhysicsMover where it should be right now
/// </summary>
void UpdateMovement(out Vector3 goalPosition, out Quaternion goalRotation, float deltaTime);
}
}