Added pause menu

Pause menu with settings
This commit is contained in:
2024-12-11 20:55:11 +01:00
parent 54ffe5d716
commit c40fda000e
373 changed files with 75194 additions and 8314 deletions

View File

@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class PauseScreen : MonoBehaviour
{
public GameObject pauseMenu;
public GameObject settingsMenu;
void Update()
{
if(Input.GetKeyDown(KeyCode.Escape))
{
Cursor.lockState = CursorLockMode.None;
Time.timeScale = 0;
pauseMenu.SetActive(true);
}
}
public void RestartButtonn()
{
Time.timeScale = 1;
SceneManager.LoadScene("SampleScene");
}
public void ExitButtonn()
{
Application.Quit();
}
public void ContinueButtonn()
{
Time.timeScale = 1;
pauseMenu.SetActive(false);
Cursor.lockState = CursorLockMode.Locked;
}
public void SettingButtonn()
{
settingsMenu.SetActive(true);
}
}