Added pause menu

Pause menu with settings
This commit is contained in:
2024-12-11 20:55:11 +01:00
parent 54ffe5d716
commit c40fda000e
373 changed files with 75194 additions and 8314 deletions

File diff suppressed because one or more lines are too long

View File

@@ -8,10 +8,12 @@ ScriptsOnlyBuild:
- Gun
- GunDamage
- GunRecoil
- PauseScreen
- PlayerCamMovement
- PlayerHealth
- PlayerMovement
- RandomSpawn
- SettingsMenu
Unity.Rider.Editor.dll:
- Packages.Rider.Editor.UnitTesting.CallbackData
Unity.TextMeshPro:
@@ -20,6 +22,7 @@ ScriptsOnlyBuild:
- TMPro.TMP_SpriteAsset
- TMPro.TMP_StyleSheet
Unity.TextMeshPro.dll:
- TMPro.TMP_Dropdown
- TMPro.TMP_FontAsset
- TMPro.TMP_Settings
- TMPro.TMP_SpriteAsset
@@ -42,12 +45,21 @@ ScriptsOnlyBuild:
- UnityEngine.UI.CanvasScaler
- UnityEngine.UI.GraphicRaycaster
- UnityEngine.UI.Image
- UnityEngine.UI.Mask
- UnityEngine.UI.ScrollRect
- UnityEngine.UI.Scrollbar
- UnityEngine.UI.Slider
- UnityEngine.UI.Text
- UnityEngine.UI.Toggle
serializedClasses:
Unity.TextMeshPro:
- TMPro.FaceInfo_Legacy
- TMPro.FontAssetCreationSettings
- TMPro.KerningTable
- TMPro.TMP_Character
- TMPro.TMP_Dropdown/DropdownEvent
- TMPro.TMP_Dropdown/OptionData
- TMPro.TMP_Dropdown/OptionDataList
- TMPro.TMP_FontFeatureTable
- TMPro.TMP_FontWeightPair
- TMPro.TMP_GlyphAdjustmentRecord
@@ -72,10 +84,30 @@ ScriptsOnlyBuild:
- UnityEngine.UI.AnimationTriggers
- UnityEngine.UI.Button/ButtonClickedEvent
- UnityEngine.UI.ColorBlock
- UnityEngine.UI.FontData
- UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
- UnityEngine.UI.Navigation
- UnityEngine.UI.ScrollRect/ScrollRectEvent
- UnityEngine.UI.Scrollbar/ScrollEvent
- UnityEngine.UI.Slider/SliderEvent
- UnityEngine.UI.SpriteState
- UnityEngine.UI.Toggle/ToggleEvent
methodsToPreserve:
- assembly: Assembly-CSharp
fullTypeName: PauseScreen
methodName: RestartButtonn
- assembly: Assembly-CSharp
fullTypeName: SettingsMenu
methodName: setFullscreen
- assembly: Assembly-CSharp
fullTypeName: PauseScreen
methodName: ExitButtonn
- assembly: Assembly-CSharp
fullTypeName: SettingsMenu
methodName: setVolume
- assembly: Assembly-CSharp
fullTypeName: PauseScreen
methodName: SettingButtonn
- assembly: Assembly-CSharp
fullTypeName: GameOverScreen
methodName: RestartButton
@@ -88,6 +120,18 @@ ScriptsOnlyBuild:
- assembly: Assembly-CSharp
fullTypeName: GunDamage
methodName: Shoot
- assembly: Assembly-CSharp
fullTypeName: SettingsMenu
methodName: setResolution
- assembly: Assembly-CSharp
fullTypeName: SettingsMenu
methodName: setQuality
- assembly: Assembly-CSharp
fullTypeName: PauseScreen
methodName: ContinueButtonn
- assembly: Assembly-CSharp
fullTypeName: SettingsMenu
methodName: ContinueButton
sceneClasses:
Assets/Scenes/SampleScene.unity:
- Class: 1
@@ -136,10 +180,14 @@ ScriptsOnlyBuild:
Script: {instanceID: 2382}
- Class: 114
Script: {instanceID: 2596}
- Class: 114
Script: {instanceID: 2602}
- Class: 114
Script: {instanceID: 2800}
- Class: 114
Script: {instanceID: 3098}
- Class: 114
Script: {instanceID: 3834}
- Class: 114
Script: {instanceID: 4062}
- Class: 114
@@ -150,8 +198,14 @@ ScriptsOnlyBuild:
Script: {instanceID: 4320}
- Class: 114
Script: {instanceID: 4860}
- Class: 114
Script: {instanceID: 4896}
- Class: 114
Script: {instanceID: 4944}
- Class: 114
Script: {instanceID: 5014}
- Class: 114
Script: {instanceID: 5260}
- Class: 114
Script: {instanceID: 5564}
- Class: 114
@@ -160,6 +214,8 @@ ScriptsOnlyBuild:
Script: {instanceID: 5758}
- Class: 114
Script: {instanceID: 6040}
- Class: 114
Script: {instanceID: 6048}
- Class: 114
Script: {instanceID: 6082}
- Class: 114
@@ -170,6 +226,12 @@ ScriptsOnlyBuild:
Script: {instanceID: 6570}
- Class: 114
Script: {instanceID: 6588}
- Class: 114
Script: {instanceID: 7082}
- Class: 114
Script: {instanceID: 23496}
- Class: 114
Script: {instanceID: 33658}
- Class: 115
Script: {instanceID: 0}
- Class: 128
@@ -190,6 +252,12 @@ ScriptsOnlyBuild:
Script: {instanceID: 0}
- Class: 224
Script: {instanceID: 0}
- Class: 241
Script: {instanceID: 0}
- Class: 243
Script: {instanceID: 0}
- Class: 245
Script: {instanceID: 0}
scriptHashData:
- hash:
serializedVersion: 2
@@ -1079,7 +1147,19 @@ ScriptsOnlyBuild:
assemblyName: Unity.VisualScripting.Core
namespaceName: Unity.VisualScripting
className: UnityOnSliderValueChangedMessageListener
- hash:
serializedVersion: 2
Hash: 697d5a730d32cc3a8eba40d7fe824ba3
assemblyName: Assembly-CSharp
namespaceName:
className: PauseScreen
- hash:
serializedVersion: 2
Hash: 1afe46dde95dc61969c01a6cab96d39a
assemblyName: Assembly-CSharp
namespaceName:
className: SettingsMenu
platform: 19
scenePathNames:
- Assets/Scenes/SampleScene.unity
playerPath: D:/Unity/3D-FPS/Builded/V02/3D FPS.exe
playerPath: D:/Unity/3D-FPS/Builded/V04/3D FPS.exe