Collisions
This commit is contained in:
@@ -100,8 +100,6 @@ public class EnemyAttack : MonoBehaviour
|
||||
bool inRange = distance <= attackRange * 1.1f;
|
||||
bool inAngle = IsPlayerInAttackAngle();
|
||||
|
||||
Debug.Log($"AttackRange Check - Distance: {distance}/{attackRange}, InRange: {inRange}, Angle: {inAngle}");
|
||||
|
||||
return inRange && inAngle;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user