Added enemy, fixed spawn logic
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@@ -247,6 +247,7 @@ MonoBehaviour:
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- {fileID: 1287476518389190663}
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- {fileID: 8670878002997374015}
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test: {fileID: 6105862447941566498, guid: db659e1194f587c4d8dd952811175c5e, type: 3}
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allowSpawn: 1
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--- !u!1 &4664024420453137781
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GameObject:
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m_ObjectHideFlags: 0
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