Added enemy, fixed spawn logic

This commit is contained in:
2025-08-02 16:04:33 +02:00
parent 4bf2804650
commit 3efe2070c4
16 changed files with 346 additions and 30 deletions

View File

@@ -80,6 +80,7 @@ MonoBehaviour:
- {fileID: 5814503170226453088}
- {fileID: 5162249106696660312}
test: {fileID: 6105862447941566498, guid: db659e1194f587c4d8dd952811175c5e, type: 3}
allowSpawn: 1
--- !u!1 &5121653139323114344
GameObject:
m_ObjectHideFlags: 0