Added enemy, fixed spawn logic
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@@ -80,6 +80,7 @@ MonoBehaviour:
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- {fileID: 5814503170226453088}
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- {fileID: 5162249106696660312}
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test: {fileID: 6105862447941566498, guid: db659e1194f587c4d8dd952811175c5e, type: 3}
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allowSpawn: 1
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--- !u!1 &5121653139323114344
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GameObject:
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m_ObjectHideFlags: 0
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