Added enemy, fixed spawn logic
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@@ -252,6 +252,7 @@ MonoBehaviour:
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spawnPoints:
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- {fileID: 8448325099915851505}
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test: {fileID: 6105862447941566498, guid: db659e1194f587c4d8dd952811175c5e, type: 3}
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allowSpawn: 1
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--- !u!1001 &572179306618835033
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PrefabInstance:
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m_ObjectHideFlags: 0
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