Added enemy, fixed spawn logic
This commit is contained in:
@@ -576,7 +576,7 @@ GameObject:
|
||||
- component: {fileID: 1781483820777133190}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Untagged
|
||||
m_TagString: Player
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user