PotionGui
This commit is contained in:
@@ -73,6 +73,7 @@ public class RoomHandler : MonoBehaviour
|
||||
enemyPrefabsLocal.RemoveAt(0);
|
||||
|
||||
// Select a spawn point with round-robin
|
||||
Debug.Log("Ammount of spawn points: " + spawnPoints.Count);
|
||||
GameObject spawnPoint = spawnPoints[i % spawnPoints.Count];
|
||||
|
||||
Instantiate(enemyPrefab, spawnPoint.transform.position + new Vector3(0, 1, 0), Quaternion.identity);
|
||||
|
||||
Reference in New Issue
Block a user