Fixed problem with attacks on player and navmesh (will need some Quality of life improvements in the future)
This commit is contained in:
2025-09-04 21:03:43 +02:00
parent c75af0fe39
commit 649603e232
5 changed files with 303 additions and 108 deletions

View File

@@ -160,7 +160,8 @@ MonoBehaviour:
CorridorStraight: {fileID: 8047827979703692770, guid: 1a5d554c0c76caf4195cae47e098b79d, type: 3}
CorridorStraightUnlit: {fileID: 2016417306107577256, guid: 92d9025262a022a499862d352c2724ee, type: 3}
DoorCorridor: {fileID: 5603417387143431118, guid: 9eccbf5a500a0d2429e6008a713a49fd, type: 3}
layout: {fileID: 11400000, guid: 0c4ecdc10844c394b92ccd08ee36d635, type: 2}
layout: {fileID: 11400000, guid: 8379cbdc96f21cc47a95cab23068d69a, type: 2}
useGlobalNavMesh: 1
RoomDistance: 40
--- !u!4 &23489964
Transform: