Files
3DBlobici-WorkingTitle/3D blobici/Assets/Scripts/Player/CameraFollow.cs

20 lines
503 B
C#

using UnityEngine;
public class CameraFollow : MonoBehaviour
{
public Transform target; // The player's transform to follow
public Vector3 offset = new Vector3(0f, 2f, -5f); // Offset from the target
void Update()
{
if (target == null)
return;
// Update the camera's position to follow the target with an offset
transform.position = target.position + offset;
// Make the camera look at the target
transform.LookAt(target);
}
}