Files
3DBlobici-WorkingTitle/3D blobici/Assets/Prefabs/Scripts/MapLayout.cs
2025-06-25 23:54:00 +02:00

15 lines
429 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "MapLayout", menuName = "Scriptable Objects/MapLayout")]
public class MapLayout : ScriptableObject
{
/// <summary>
/// 2D grid. Každý øádek je jeden “øádek” mapy, nahoøe = vyšší Z.
/// Èíslice = index prefab-u v MapGenManager.mapPrefab,
/// '-' = prázdné místo,
/// 'S' = startovní místnost.
/// </summary>
[TextArea(5, 20)]
public string grid;
}